The Street
Fighter II series hadn’t long hit home consoles before ridiculous and
long-winded methods of unlocking secret characters began to do the rounds. It
turned out that Sheng Long wasn’t a
real character but for the final arcade incarnation of their fighting
phenomenon, Capcom went ahead and gave players what they wanted: a secret boss
that could only be reached by winning every single round (rounds not to be confused with stages). Fulfil this requirement and
the (then) enigmatic Akuma (known as ‘Gouki’ in Japan) would glide in from
off-screen and dispatch M.Bison before tossing him aside and getting ready for you.
At first glance, you might think that Akuma was another lazy palette
swap of Ryu but despite sharing the same Shotokan fighting style as Ryu and
Ken, Akuma is a completely different beast. He’s faster, hits harder and his
familiar special moves hit multiple times but Akuma can also teleport across
the screen (gaining several frames of invulnerability in the process) and
launch fireballs from the air. Holy
crap. Let us also not forget his hugely power super move – Shun Goku Satsu
a.k.a the ‘Raging Demon’ – which sees the screen go black while Akuma
presumably brutalises the opponent.
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| The Shun Goku Satsu in all its glory. Be afraid. |
The downside is that Capcom wisely chose to
handicap Akuma with low vitality meaning that he takes damage a lot faster than
the other characters in order to balance his superior offensive. Of course,
this means that there’s a nice risk/reward factor to playing Akuma at a higher
level since you need to be well versed in blocking and evading attacks in order
to preserve his health bar. It’s also worth noting that Akuma can be an
infuriating adversary under the control of somebody who likes to spam his range
of fireball attacks from a safe distance.
In terms of Street
Fighter lore, Akuma is the brother of Gouken (master of Ryu and Ken). He
and Gouken were once students of Goutetsu before Gouken went his own way after
deciding that he didn’t agree with the violent life-threatening skills taught
by his master. Akuma however accepted everything, especially the Satsui no Hado
(killing intent) and the Shun Goku Satsu (Instant Hell Murder) technique. Fully
embracing the Satsui no Hado and becoming demonic in the process, Akuma killed
Goutetsu (taking his prayer beads which became a signature piece of Akuma’s
design) and later attempted the same with his brother Gouken although Gouken
managed to survive the Shun Goku Satsu and return years later (as seen in the Street Fighter IV sub-series).
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| Cyber Akuma...just say it to yourself again. |
Akuma wanders the world searching for the
strongest of fighters to challenge in battles to the death. He has also tried
to corrupt Ryu in the past and unleash the Satsui no Hado within Street Fighter’s most recognisable
protagonist in order to see him reach his full potential. He also has his own
secret island called Onigami Isle where he trains in between scouring the globe
for worthy fighters. Some games feature an even
stronger version of Akuma called ‘Shin Akuma’ which is basically Akuma no
longer holding back. As if regular Akuma isn’t bad enough, Shin Akuma is faster
and stronger still with the ability
to throw double fireballs from the
air. In Super Street Fighter IV: Arcade
Edition meanwhile, a further ‘unleashed’ version of Akuma called Oni is a
separate playable character. With his blue colouring, image reminiscent of Dragon Ball’s Super Saiyans and OTT
Ultra Combo moves, Oni is an extremely
cool addition to the series.
Outside of the Street Fighter canon, Akuma has appeared in his fair share of
Capcom Vs fighting games as a secret
character and also a boss. In Marvel Super
Heroes Vs Street Fighter for example, he appears as Cyber Akuma, a stronger
robotically-enhanced version created by Apocalypse. Capcom Vs SNK sees Akuma absorb Rugal’s power and transform into a
new (insanely strong) form of Shin Akuma. Proving his strength, Akuma manages
to defeat Galactus in his Marvel Vs
Capcom 3 epilogue and in SNK Vs
Capcom: SVC Chaos, he ascends to the heavens to challenge God himself when earth holds no warriors
strong enough to match his power. More recently, Akuma battles the main
character in Asura’s Wrath via a DLC
episode.
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| Oni takes Akuma to a whole new level. |
A lot of Akuma’s appeal is derived from his design which marks him out
as the definitive bad-ass karate
master but his strength, abilities and darkness undoubtedly contribute. There’s
also the fact that his roles outside of Street
Fighter have seen him topple massively powerful foes and continuously push
the limit of what’s possible. Perhaps though, it’s simply because he’s just so fun to play as. Teleporting around
the screen and ruining opponents with big, damaging combos is akin to a
graceful dance of death and never seems
to get old. In any case, it’s hugely impressive that a secret character has
managed to become so endearing to gamers and one of the most iconic faces in
fighting games. Thankfully, it looks like Akuma isn’t going anywhere soon.
Shoooosh!
Darkstalker90 Says: “Akuma is one of my favourite gaming characters of
all-time and the first I play as whenever I get a new fighting game with him in
the roster. While Ryu and Ken are easy to get to grips with, their fighting
style has never really excited me but somehow Akuma changes everything with the
way the player can string together combos of multi-hit special moves. The
teleporting and trademark Shun Goku Satsu super move are also very cool. Being
able to battle the likes of Ogre and Kazuya with Akuma in the recent Street Fighter X Tekken was just too awesome!”






Ha nice Akuma post and am not even a fan. Peace
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